inputAction: Difference between revisions

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'''Some of the Arma 3 inputActions (extracted from arma3.exe):'''
'''Some of the Arma 3 inputActions (extracted from arma3.exe):'''


''Adjust, MoveForward, MoveBack, TurnLeft, TurnRight, MoveUp, MoveDown, MoveFastForward, MoveSlowForward, MoveLeft, MoveRight, Prone, LeanLeft, LeanRight, LeanLeftToggle, LeanRightToggle, WalkRunToggle, WalkRunTemp, TactToggle, TactTemp, TactShort, NextWeapon, PrevWeapon, DefaultAction, CycleThrownItems, LockTargets, LockEmptyTargets, LockTarget, RevealTarget, ZoomTemp, TempRaiseWeapon, ToggleRaiseWeapon, PrevAction, NextAction, Action, ActionContext, ActionFreeLook, Headlights, NightVision, CompassToggle, WatchToggle, MiniMap, MiniMapToggle, ShowMap, HideMap, Help, TimeInc, TimeDec, Optics, OpticsTemp, OpticsMode, PersonView, TacticalView, LiteUnitInfoToggle, ZoomIn, ZoomInToggle, ZoomOut, ZoomOutToggle, ZoomContIn, ZoomContOut, ZeroingUp, ZeroingDown, GunElevUp, GunElevDown, GunElevSlow, GunElevAuto, LookAround, LookAroundToggle, LookLeftDown, LookDown, LookRightDown, LookLeft, LookCenter, LookRight, LookLeftUp, LookUp, LookRightUp, LookLeftCont, LookRightCont, LookDownCont, LookUpCont, LookShiftLeftCont, LookShiftRightCont, LookShiftUpCont, LookShiftDownCont, LookShiftForwardCont, LookShiftBackCont, LookRollLeftCont, LookRollRightCont, LookShiftLeft, LookShiftRight, LookShiftUp, LookShiftDown, LookShiftForward, LookShiftBack, LookRollLeft, LookRollRight, LookShiftCenter, FreeHeadMove, PrevChannel, NextChannel, VoiceOverNet, PushToTalk, PushToTalkAll, PushToTalkSide, PushToTalkCommand, PushToTalkGroup, PushToTalkVehicle, PushToTalkDirect, NetworkStats, NetworkPlayers, SelectAll, Turbo, TurboToggle, VehicleTurbo, Walk, HoldBreath, AimUp, AimDown, AimLeft, AimRight, AimHeadUp, AimHeadDown, AimHeadLeft, AimHeadRight, IngamePause, MenuSelect, MenuBack, ForceCommandingMode, SwitchCommand, HeliUp, HeliDown, HeliLeft, HeliRight, AirBankLeft, AirBankRight, HeliRudderLeft, HeliRudderRight, HeliForward, HeliBack, HeliFastForward, HeliThrottlePos, HeliThrottleNeg, HeliBrakes, HeliCyclicForward, HeliCyclicBack, HeliCyclicLeft, HeliCyclicRight, HeliCollectiveRaise, HeliCollectiveLower, HeliCollectiveRaiseCont, HeliCollectiveLowerCont, HeliBatteriesToggle, HeliRotorBrakeToggle, HeliEnginesToggle, HeliWheelsBrake, HeliTrimLeft, HeliTrimRight, HeliTrimForward, HeliTrimBackward, HeliTrimRudderLeft, HeliTrimRudderRight, HeliRopeAction, SubmarineUp, SubmarineDown, SubmarineLeft, SubmarineRight, SubmarineForward, SubmarineBack, SubmarineCyclicForward, SubmarineCyclicBack, SeagullUp, SeagullDown, SeagullForward, SeagullBack, SeagullFastForward, CarLeft, CarRight, CarWheelLeft, CarWheelRight, CarForward, CarBack, CarFastForward, CarSlowForward, CarSoftBrake, CarBrake, CarHandBrake, CarAccelerate, CarGearUp, CarGearDwn, CarShiftFwd1, CarShiftFwd2, CarShiftFwd3, CarShiftFwd4, CarShiftFwd5, CarShiftFwd6, CarShiftFwd7, CarShiftFwd8, CarShiftRvs1, CarShiftRvs2, CarAimUp, CarAimDown, CarAimLeft, CarAimRight, CommandLeft, CommandRight, CommandForward, CommandBack, CommandFast, CommandSlow, SwitchGunnerWeapon, VehLockTargets, VehLockEmptyTargets, SwapGunner, HeliManualFire, CommandWatch, TeamSwitchPrev, TeamSwitchNext, LaunchCM, NextCM, HelicopterTrimOn, HelicopterTrimOff, CopyVersion, BuldSwitchCamera, BuldFreeLook, BuldSelect, BuldResetCamera, BuldMagnetizePoints, BuldMagnetizePlanes, BuldMagnetizeYFixed, BuldTerrainRaise1m, BuldTerrainRaise10cm, BuldTerrainLower1m, BuldTerrainLower10cm, BuldTerrainRaise5m, BuldTerrainRaise50cm, BuldTerrainLower5m, BuldTerrainLower50cm, BuldTerrainShowNode, BuldSelectionType, BuldLeft, BuldRight, BuldForward, BuldBack, BuldMoveLeft, BuldMoveRight, BuldMoveForward, BuldMoveBack, BuldTurbo, BuldUp, BuldDown, BuldLookLeft, BuldLookRight, BuldLookUp, BuldLookDown, BuldZoomIn, BuldZoomOut, BuldTextureInfo, BuldBrushRatio, BuldBrushStrength, BuldBrushSmooth, BuldBrushRandomize, BuldBrushOuter, BuldUndo, BuldRedo, BuldCreateObj, BuldDuplicateSel, BuldRemoveSel, BuldRotateSelX, BuldRotateSelZ, BuldScaleSel, BuldElevateSel, User1, User2, User3, User4, User5, User6, User7, User8, User9, User10, User11, Raise, HeliCollectiveLower, HeliCollectiveRaiseCont, HeliCollectiveLowerCont, HeliBatteriesToggle, HeliRotorBrakeToggle, HeliEnginesToggle, HeliWheelsBrake, HeliTrimLeft, HeliTrimRight, HeliTrimForward, HeliTrimBackward, HeliTrimRudderLeft, HeliTrimRudderRight, HeliRopeAction, SubmarineUp, SubmarineDown, SubmarineLeft, SubmarineRight, SubmarineForward, SubmarineBack, SubmarineCyclicForward, SubmarineCyclicBack, SeagullUp, SeagullDown, SeagullForward, SeagullBack, SeagullFastForward, CarLeft, CarRight, CarWheelLeft, CarWheelRight, CarForward, CarBack, CarFastForward, CarSlowForward, CarSoftBrake, CarBrake, CarHandBrake, CarAccelerate, CarGearUp, CarGearDwn, CarShiftFwd1, CarShiftFwd2, CarShiftFwd3, CarShiftFwd4, CarShiftFwd5, CarShiftFwd6, CarShiftFwd7, CarShiftFwd8, CarShiftRvs1, CarShiftRvs2, CarAimUp, CarAimDown, CarAimLeft, CarAimRight, CommandLeft, CommandRight, CommandForward, CommandBack, CommandFast, CommandSlow, SwitchGunnerWeapon, VehLockTargets, VehLockEmptyTargets, SwapGunner, HeliManualFire, CommandWatch, TeamSwitchPrev, TeamSwitchNext, LaunchCM, NextCM, HelicopterTrimOn, HelicopterTrimOff, CopyVersion, BuldSwitchCamera, BuldFreeLook, BuldSelect, BuldResetCamera, BuldMagnetizePoints, BuldMagnetizePlanes, BuldMagnetizeYFixed, BuldTerrainRaise1m, BuldTerrainRaise10cm, BuldTerrainLower1m, BuldTerrainLower10cm, BuldTerrainRaise5m, BuldTerrainRaise50cm, BuldTerrainLower5m, BuldTerrainLower50cm, BuldTerrainShowNode, BuldSelectionType, BuldLeft, BuldRight, BuldForward, BuldBack, BuldMoveLeft, BuldMoveRight, BuldMoveForward, BuldMoveBack, BuldTurbo, BuldUp, BuldDown, BuldLookLeft, BuldLookRight, BuldLookUp, BuldLookDown, BuldZoomIn, BuldZoomOut, BuldTextureInfo, BuldBrushRatio, BuldBrushStrength, BuldBrushSmooth, BuldBrushRandomize, BuldBrushOuter, BuldUndo, BuldRedo, BuldCreateObj, BuldDuplicateSel, BuldRemoveSel, BuldRotateSelX, BuldRotateSelZ, BuldScaleSel, BuldElevateSel, User1, User2, User3, User4, User5, User6, User7, User8, User9, User10, User11, User12, User13, User14, User15, User16, User17, User18, User19, User20User12, User13, User14, User15, User16, User17, User18, User19, User20'' --[[User:Killzone_Kid|Killzone_Kid]] 20 October 2013
''Adjust, MoveForward, MoveBack, TurnLeft, TurnRight, MoveUp, MoveDown, MoveFastForward, MoveSlowForward, MoveLeft, MoveRight, Prone, LeanLeft, LeanRight, LeanLeftToggle, LeanRightToggle, WalkRunToggle, WalkRunTemp, TactToggle, TactTemp, TactShort, NextWeapon, PrevWeapon, DefaultAction, CycleThrownItems, LockTargets, LockEmptyTargets, LockTarget, RevealTarget, ZoomTemp, TempRaiseWeapon, ToggleRaiseWeapon, PrevAction, NextAction, Action, ActionContext, ActionFreeLook, Headlights, NightVision, CompassToggle, WatchToggle, MiniMap, MiniMapToggle, ShowMap, HideMap, Help, TimeInc, TimeDec, Optics, OpticsTemp, OpticsMode, PersonView, TacticalView, LiteUnitInfoToggle, ZoomIn, ZoomInToggle, ZoomOut, ZoomOutToggle, ZoomContIn, ZoomContOut, ZeroingUp, ZeroingDown, GunElevUp, GunElevDown, GunElevSlow, GunElevAuto, LookAround, LookAroundToggle, LookLeftDown, LookDown, LookRightDown, LookLeft, LookCenter, LookRight, LookLeftUp, LookUp, LookRightUp, LookLeftCont, LookRightCont, LookDownCont, LookUpCont, LookShiftLeftCont, LookShiftRightCont, LookShiftUpCont, LookShiftDownCont, LookShiftForwardCont, LookShiftBackCont, LookRollLeftCont, LookRollRightCont, LookShiftLeft, LookShiftRight, LookShiftUp, LookShiftDown, LookShiftForward, LookShiftBack, LookRollLeft, LookRollRight, LookShiftCenter, FreeHeadMove, PrevChannel, NextChannel, VoiceOverNet, PushToTalk, PushToTalkAll, PushToTalkSide, PushToTalkCommand, PushToTalkGroup, PushToTalkVehicle, PushToTalkDirect, NetworkStats, NetworkPlayers, SelectAll, Turbo, TurboToggle, VehicleTurbo, Walk, HoldBreath, AimUp, AimDown, AimLeft, AimRight, AimHeadUp, AimHeadDown, AimHeadLeft, AimHeadRight, IngamePause, MenuSelect, MenuBack, ForceCommandingMode, SwitchCommand, HeliUp, HeliDown, HeliLeft, HeliRight, AirBankLeft, AirBankRight, HeliRudderLeft, HeliRudderRight, HeliForward, HeliBack, HeliFastForward, HeliThrottlePos, HeliThrottleNeg, HeliBrakes, HeliCyclicForward, HeliCyclicBack, HeliCyclicLeft, HeliCyclicRight, HeliCollectiveRaise, HeliCollectiveLower, HeliCollectiveRaiseCont, HeliCollectiveLowerCont, HeliBatteriesToggle, HeliRotorBrakeToggle, HeliEnginesToggle, HeliWheelsBrake, HeliTrimLeft, HeliTrimRight, HeliTrimForward, HeliTrimBackward, HeliTrimRudderLeft, HeliTrimRudderRight, HeliRopeAction, SubmarineUp, SubmarineDown, SubmarineLeft, SubmarineRight, SubmarineForward, SubmarineBack, SubmarineCyclicForward, SubmarineCyclicBack, SeagullUp, SeagullDown, SeagullForward, SeagullBack, SeagullFastForward, CarLeft, CarRight, CarWheelLeft, CarWheelRight, CarForward, CarBack, CarFastForward, CarSlowForward, CarSoftBrake, CarBrake, CarHandBrake, CarAccelerate, CarGearUp, CarGearDwn, CarShiftFwd1, CarShiftFwd2, CarShiftFwd3, CarShiftFwd4, CarShiftFwd5, CarShiftFwd6, CarShiftFwd7, CarShiftFwd8, CarShiftRvs1, CarShiftRvs2, CarAimUp, CarAimDown, CarAimLeft, CarAimRight, CommandLeft, CommandRight, CommandForward, CommandBack, CommandFast, CommandSlow, SwitchGunnerWeapon, VehLockTargets, VehLockEmptyTargets, SwapGunner, HeliManualFire, CommandWatch, TeamSwitchPrev, TeamSwitchNext, LaunchCM, NextCM, HelicopterTrimOn, HelicopterTrimOff, CopyVersion, BuldSwitchCamera, BuldFreeLook, BuldSelect, BuldResetCamera, BuldMagnetizePoints, BuldMagnetizePlanes, BuldMagnetizeYFixed, BuldTerrainRaise1m, BuldTerrainRaise10cm, BuldTerrainLower1m, BuldTerrainLower10cm, BuldTerrainRaise5m, BuldTerrainRaise50cm, BuldTerrainLower5m, BuldTerrainLower50cm, BuldTerrainShowNode, BuldSelectionType, BuldLeft, BuldRight, BuldForward, BuldBack, BuldMoveLeft, BuldMoveRight, BuldMoveForward, BuldMoveBack, BuldTurbo, BuldUp, BuldDown, BuldLookLeft, BuldLookRight, BuldLookUp, BuldLookDown, BuldZoomIn, BuldZoomOut, BuldTextureInfo, BuldBrushRatio, BuldBrushStrength, BuldBrushSmooth, BuldBrushRandomize, BuldBrushOuter, BuldUndo, BuldRedo, BuldCreateObj, BuldDuplicateSel, BuldRemoveSel, BuldRotateSelX, BuldRotateSelZ, BuldScaleSel, BuldElevateSel, User1, User2, User3, User4, User5, User6, User7, User8, User9, User10, User11, Raise, HeliCollectiveLower, HeliCollectiveRaiseCont, HeliCollectiveLowerCont, HeliBatteriesToggle, HeliRotorBrakeToggle, HeliEnginesToggle, HeliWheelsBrake, HeliTrimLeft, HeliTrimRight, HeliTrimForward, HeliTrimBackward, HeliTrimRudderLeft, HeliTrimRudderRight, HeliRopeAction, SubmarineUp, SubmarineDown, SubmarineLeft, SubmarineRight, SubmarineForward, SubmarineBack, SubmarineCyclicForward, SubmarineCyclicBack, SeagullUp, SeagullDown, SeagullForward, SeagullBack, SeagullFastForward, CarLeft, CarRight, CarWheelLeft, CarWheelRight, CarForward, CarBack, CarFastForward, CarSlowForward, CarSoftBrake, CarBrake, CarHandBrake, CarAccelerate, CarGearUp, CarGearDwn, CarShiftFwd1, CarShiftFwd2, CarShiftFwd3, CarShiftFwd4, CarShiftFwd5, CarShiftFwd6, CarShiftFwd7, CarShiftFwd8, CarShiftRvs1, CarShiftRvs2, CarAimUp, CarAimDown, CarAimLeft, CarAimRight, CommandLeft, CommandRight, CommandForward, CommandBack, CommandFast, CommandSlow, SwitchGunnerWeapon, VehLockTargets, VehLockEmptyTargets, SwapGunner, HeliManualFire, CommandWatch, TeamSwitchPrev, TeamSwitchNext, LaunchCM, NextCM, HelicopterTrimOn, HelicopterTrimOff, CopyVersion, BuldSwitchCamera, BuldFreeLook, BuldSelect, BuldResetCamera, BuldMagnetizePoints, BuldMagnetizePlanes, BuldMagnetizeYFixed, BuldTerrainRaise1m, BuldTerrainRaise10cm, BuldTerrainLower1m, BuldTerrainLower10cm, BuldTerrainRaise5m, BuldTerrainRaise50cm, BuldTerrainLower5m, BuldTerrainLower50cm, BuldTerrainShowNode, BuldSelectionType, BuldLeft, BuldRight, BuldForward, BuldBack, BuldMoveLeft, BuldMoveRight, BuldMoveForward, BuldMoveBack, BuldTurbo, BuldUp, BuldDown, BuldLookLeft, BuldLookRight, BuldLookUp, BuldLookDown, BuldZoomIn, BuldZoomOut, BuldTextureInfo, BuldBrushRatio, BuldBrushStrength, BuldBrushSmooth, BuldBrushRandomize, BuldBrushOuter, BuldUndo, BuldRedo, BuldCreateObj, BuldDuplicateSel, BuldRemoveSel, BuldRotateSelX, BuldRotateSelZ, BuldScaleSel, BuldElevateSel, User1, User2, User3, User4, User5, User6, User7, User8, User9, User10, User11, User12, User13, User14, User15, User16, User17, User18, User19, User20User12, User13, User14, User15, User16, User17, User18, User19, User20'' --[[User:Killzone_Kid|Killzone_Kid]] 20 December 2013





Revision as of 22:16, 20 December 2013

Hover & click on the images for description

Description

Description:
Return the state of input devices mapped to given input action (see Category:Key Actions for action names).
Groups:
Uncategorised

Syntax

Syntax:
inputAction name
Parameters:
name: String - name of the action
Return Value:
Number

Examples

Example 1:
inputAction "leanLeft" Returns 1 if the button mapped to "leanLeft" is pressed currently else 0.
Example 2:
[] spawn { waitUntil {inputAction "reloadMagazine" > 0}; hint "Reload Key Pressed"; };

Additional Information

See also:
actionKeysactionKeysImagesactionKeysNames

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

This command also returns values other than 0 and 1 (like 0.02 or 1.3). Any value greater than zero usually signals that the key or button is pressed. inputAction does not work reliably when used in RscDisplayMission's onKeyDown event handler (the same is probably true for other input related event handlers). --Worldeater 07:38, 15 October 2010 (CEST) Some of the Arma 3 inputActions (extracted from arma3.exe): Adjust, MoveForward, MoveBack, TurnLeft, TurnRight, MoveUp, MoveDown, MoveFastForward, MoveSlowForward, MoveLeft, MoveRight, Prone, LeanLeft, LeanRight, LeanLeftToggle, LeanRightToggle, WalkRunToggle, WalkRunTemp, TactToggle, TactTemp, TactShort, NextWeapon, PrevWeapon, DefaultAction, CycleThrownItems, LockTargets, LockEmptyTargets, LockTarget, RevealTarget, ZoomTemp, TempRaiseWeapon, ToggleRaiseWeapon, PrevAction, NextAction, Action, ActionContext, ActionFreeLook, Headlights, NightVision, CompassToggle, WatchToggle, MiniMap, MiniMapToggle, ShowMap, HideMap, Help, TimeInc, TimeDec, Optics, OpticsTemp, OpticsMode, PersonView, TacticalView, LiteUnitInfoToggle, ZoomIn, ZoomInToggle, ZoomOut, ZoomOutToggle, ZoomContIn, ZoomContOut, ZeroingUp, ZeroingDown, GunElevUp, GunElevDown, GunElevSlow, GunElevAuto, LookAround, LookAroundToggle, LookLeftDown, LookDown, LookRightDown, LookLeft, LookCenter, LookRight, LookLeftUp, LookUp, LookRightUp, LookLeftCont, LookRightCont, LookDownCont, LookUpCont, LookShiftLeftCont, LookShiftRightCont, LookShiftUpCont, LookShiftDownCont, LookShiftForwardCont, LookShiftBackCont, LookRollLeftCont, LookRollRightCont, LookShiftLeft, LookShiftRight, LookShiftUp, LookShiftDown, LookShiftForward, LookShiftBack, LookRollLeft, LookRollRight, LookShiftCenter, FreeHeadMove, PrevChannel, NextChannel, VoiceOverNet, PushToTalk, PushToTalkAll, PushToTalkSide, PushToTalkCommand, PushToTalkGroup, PushToTalkVehicle, PushToTalkDirect, NetworkStats, NetworkPlayers, SelectAll, Turbo, TurboToggle, VehicleTurbo, Walk, HoldBreath, AimUp, AimDown, AimLeft, AimRight, AimHeadUp, AimHeadDown, AimHeadLeft, AimHeadRight, IngamePause, MenuSelect, MenuBack, ForceCommandingMode, SwitchCommand, HeliUp, HeliDown, HeliLeft, HeliRight, AirBankLeft, AirBankRight, HeliRudderLeft, HeliRudderRight, HeliForward, HeliBack, HeliFastForward, HeliThrottlePos, HeliThrottleNeg, HeliBrakes, HeliCyclicForward, HeliCyclicBack, HeliCyclicLeft, HeliCyclicRight, HeliCollectiveRaise, HeliCollectiveLower, HeliCollectiveRaiseCont, HeliCollectiveLowerCont, HeliBatteriesToggle, HeliRotorBrakeToggle, HeliEnginesToggle, HeliWheelsBrake, HeliTrimLeft, HeliTrimRight, HeliTrimForward, HeliTrimBackward, HeliTrimRudderLeft, HeliTrimRudderRight, HeliRopeAction, SubmarineUp, SubmarineDown, SubmarineLeft, SubmarineRight, SubmarineForward, SubmarineBack, SubmarineCyclicForward, SubmarineCyclicBack, SeagullUp, SeagullDown, SeagullForward, SeagullBack, SeagullFastForward, CarLeft, CarRight, CarWheelLeft, CarWheelRight, CarForward, CarBack, CarFastForward, CarSlowForward, CarSoftBrake, CarBrake, CarHandBrake, CarAccelerate, CarGearUp, CarGearDwn, CarShiftFwd1, CarShiftFwd2, CarShiftFwd3, CarShiftFwd4, CarShiftFwd5, CarShiftFwd6, CarShiftFwd7, CarShiftFwd8, CarShiftRvs1, CarShiftRvs2, CarAimUp, CarAimDown, CarAimLeft, CarAimRight, CommandLeft, CommandRight, CommandForward, CommandBack, CommandFast, CommandSlow, SwitchGunnerWeapon, VehLockTargets, VehLockEmptyTargets, SwapGunner, HeliManualFire, CommandWatch, TeamSwitchPrev, TeamSwitchNext, LaunchCM, NextCM, HelicopterTrimOn, HelicopterTrimOff, CopyVersion, BuldSwitchCamera, BuldFreeLook, BuldSelect, BuldResetCamera, BuldMagnetizePoints, BuldMagnetizePlanes, BuldMagnetizeYFixed, BuldTerrainRaise1m, BuldTerrainRaise10cm, BuldTerrainLower1m, BuldTerrainLower10cm, BuldTerrainRaise5m, BuldTerrainRaise50cm, BuldTerrainLower5m, BuldTerrainLower50cm, BuldTerrainShowNode, BuldSelectionType, BuldLeft, BuldRight, BuldForward, BuldBack, BuldMoveLeft, BuldMoveRight, BuldMoveForward, BuldMoveBack, BuldTurbo, BuldUp, BuldDown, BuldLookLeft, BuldLookRight, BuldLookUp, BuldLookDown, BuldZoomIn, BuldZoomOut, BuldTextureInfo, BuldBrushRatio, BuldBrushStrength, BuldBrushSmooth, BuldBrushRandomize, BuldBrushOuter, BuldUndo, BuldRedo, BuldCreateObj, BuldDuplicateSel, BuldRemoveSel, BuldRotateSelX, BuldRotateSelZ, BuldScaleSel, BuldElevateSel, User1, User2, User3, User4, User5, User6, User7, User8, User9, User10, User11, Raise, HeliCollectiveLower, HeliCollectiveRaiseCont, HeliCollectiveLowerCont, HeliBatteriesToggle, HeliRotorBrakeToggle, HeliEnginesToggle, HeliWheelsBrake, HeliTrimLeft, HeliTrimRight, HeliTrimForward, HeliTrimBackward, HeliTrimRudderLeft, HeliTrimRudderRight, HeliRopeAction, SubmarineUp, SubmarineDown, SubmarineLeft, SubmarineRight, SubmarineForward, SubmarineBack, SubmarineCyclicForward, SubmarineCyclicBack, SeagullUp, SeagullDown, SeagullForward, SeagullBack, SeagullFastForward, CarLeft, CarRight, CarWheelLeft, CarWheelRight, CarForward, CarBack, CarFastForward, CarSlowForward, CarSoftBrake, CarBrake, CarHandBrake, CarAccelerate, CarGearUp, CarGearDwn, CarShiftFwd1, CarShiftFwd2, CarShiftFwd3, CarShiftFwd4, CarShiftFwd5, CarShiftFwd6, CarShiftFwd7, CarShiftFwd8, CarShiftRvs1, CarShiftRvs2, CarAimUp, CarAimDown, CarAimLeft, CarAimRight, CommandLeft, CommandRight, CommandForward, CommandBack, CommandFast, CommandSlow, SwitchGunnerWeapon, VehLockTargets, VehLockEmptyTargets, SwapGunner, HeliManualFire, CommandWatch, TeamSwitchPrev, TeamSwitchNext, LaunchCM, NextCM, HelicopterTrimOn, HelicopterTrimOff, CopyVersion, BuldSwitchCamera, BuldFreeLook, BuldSelect, BuldResetCamera, BuldMagnetizePoints, BuldMagnetizePlanes, BuldMagnetizeYFixed, BuldTerrainRaise1m, BuldTerrainRaise10cm, BuldTerrainLower1m, BuldTerrainLower10cm, BuldTerrainRaise5m, BuldTerrainRaise50cm, BuldTerrainLower5m, BuldTerrainLower50cm, BuldTerrainShowNode, BuldSelectionType, BuldLeft, BuldRight, BuldForward, BuldBack, BuldMoveLeft, BuldMoveRight, BuldMoveForward, BuldMoveBack, BuldTurbo, BuldUp, BuldDown, BuldLookLeft, BuldLookRight, BuldLookUp, BuldLookDown, BuldZoomIn, BuldZoomOut, BuldTextureInfo, BuldBrushRatio, BuldBrushStrength, BuldBrushSmooth, BuldBrushRandomize, BuldBrushOuter, BuldUndo, BuldRedo, BuldCreateObj, BuldDuplicateSel, BuldRemoveSel, BuldRotateSelX, BuldRotateSelZ, BuldScaleSel, BuldElevateSel, User1, User2, User3, User4, User5, User6, User7, User8, User9, User10, User11, User12, User13, User14, User15, User16, User17, User18, User19, User20User12, User13, User14, User15, User16, User17, User18, User19, User20 --Killzone_Kid 20 December 2013

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