locked: Difference between revisions

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[[Category:Scripting Commands|LOCKED]]
[[Category:Scripting Commands|LOCKED]]
[[Category:Scripting Commands OFP 1.97|LOCKED]]
[[Category:Scripting Commands OFP 1.96|LOCKED]]
[[Category:Scripting Commands OFP 1.46|LOCKED]]
[[Category:Scripting Commands OFP 1.46|LOCKED]]
[[Category:Scripting Commands ArmA|LOCKED]]
[[Category:Scripting Commands ArmA|LOCKED]]

Revision as of 20:51, 1 June 2006


locked unit


Operand types:

unit: Object

Type of returned value:

Boolean

Description:

Check if vehicle is locked for player.

If it is locked, player cannot mount / dismount without order.


Example:

_it = locked jeepOne