setVehicleLock: Difference between revisions

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(Arg must be local to the command executing instance (arma 3 v1.42.130340))
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|1.00|= Game version
|1.00|= Game version
|arg= local |= Arguments in MP
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Revision as of 22:45, 4 May 2015

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Sets vehicle lock. Possible values:
  • "UNLOCKED"
  • "DEFAULT"
  • "LOCKED"
  • "LOCKEDPLAYER"
Groups:
Uncategorised

Syntax

Syntax:
vehicleName setVehicleLock lockState
Parameters:
vehicleName: Object
lockState: String see above
Return Value:
Nothing

Examples

Example 1:
_veh1 setVehicleLock "LOCKED";

Additional Information

See also:
locklocked

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on October 22, 2014 - 02:01 (UTC)
AgentRevolution
In Arma 3:
setVehicleLock "UNLOCKED" = same as "lock 0"
setVehicleLock "DEFAULT" = same as "lock 1"
setVehicleLock "LOCKED" = same as "lock 2"
setVehicleLock "LOCKEDPLAYER" = same as "lock 3"
Posted on March 4, 2015 - 15:57 (UTC)
Killzone Kid
DEFAULT lock is default vehicle lock when vehicle placed in editor. If player is in a group of AIs and not the leader, he will not be able to enter this vehicle as he will not have GetIn action for this vehicle.