hideBody: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (description) |
Killzone Kid (talk | contribs) mNo edit summary |
||
Line 7: | Line 7: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Hides dead body of the given unit. After a short delay, the body slowly sinks into the ground. After awhile, when group of the unit becomes [[grpNull]], the body | | Hides dead body of the given unit. After a short delay, the body slowly sinks into the ground. After awhile, when group of the unit becomes [[grpNull]], the body gets deleted and becomes [[objNull]]. |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 00:00, 4 July 2016
Description
- Description:
- Hides dead body of the given unit. After a short delay, the body slowly sinks into the ground. After awhile, when group of the unit becomes grpNull, the body gets deleted and becomes objNull.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
hideBody player1;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note