addItem: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (locality) |
(more specfications) |
||
Line 10: | Line 10: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Creates new item and tries to add it into inventory. Inventory must have enough space to accomodate new item or command will fail. |= Description | | Creates new item and tries to add it into inventory. Inventory must have enough space to accomodate new item or command will fail.The item can also be a weapon or a magazine. |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Line 31: | Line 31: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[removeItem]], [[assignItem]], [[unassignItem]], [[assignedItems]], [[linkItem]], [[unlinkItem]], [[removeAllAssignedItems]] |= SEEALSO | | [[removeItem]], [[assignItem]], [[unassignItem]], [[assignedItems]], [[linkItem]], [[unlinkItem]], [[removeAllAssignedItems]] [[addItemToUniform]], [[addItemToVest]], [[addItemToBackpack]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 21:39, 21 December 2016
Description
- Description:
- Creates new item and tries to add it into inventory. Inventory must have enough space to accomodate new item or command will fail.The item can also be a weapon or a magazine.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
bluforUnit addItem "NVGoggles"; bluforUnit assignItem "NVGoggles"; opforUnit addItem "NVGoggles_OPFOR"; opforUnit assignItem "NVGoggles_OPFOR"; independentUnit addItem "NVGoggles_INDEP"; independentUnit assignItem "NVGoggles_INDEP";
Additional Information
- See also:
- removeItemassignItemunassignItemassignedItemslinkItemunlinkItemremoveAllAssignedItems addItemToUniformaddItemToVestaddItemToBackpack
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note