cutFadeOut: Difference between revisions
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| Terminates the effect in the given layer by fading it out according to the given duration. If | | Terminates the effect in the given layer by fading it out according to the given duration. If named layer used and it doesn't exist, it will be allocated.<br><br> | ||
{{Feature arma3|For greater efficiency and ease of modability it is recommended to use named layers available with alternative syntax since Arma 3 v1.57.134673}} |= Description | {{Feature arma3|For greater efficiency and ease of modability it is recommended to use named layers available with alternative syntax since Arma 3 v1.57.134673}} |= Description | ||
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Revision as of 15:27, 14 March 2017
Description
- Description:
- Terminates the effect in the given layer by fading it out according to the given duration. If named layer used and it doesn't exist, it will be allocated.
- Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- layerName cutFadeOut duration (Since Arma 3 v1.57.134673)
- Parameters:
- layerName: String - effect layer name. Layer names are CaSe SeNsItIvE
- duration: Number - fade out time
- Return Value:
- Number - number of the corresponding layer
Examples
- Example 1:
0 cutFadeOut 2;
- Example 2:
_layer = "layer1" cutFadeOut 2;
Additional Information
- See also:
- allCutLayerscutTextcutRsccutObj
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on July 9, 2016 - 11:30 (UTC)
- Krzmbrzl00
-
(ArmA v1.60)
The actual fadeout-duration can be dependent on the duration for the fadein (e.g. specified by cutText). If the fadein-duration is set to a value less than 1 the fadeout-duration will be the given number divided by the fadein-duration.
"test" cutText ["", "BLACK", 0.5, true]; // fadein is < 0 "test" cutFadeout 2; // The actual fadeout-time is 2 / 0.5 = 1