Example Code: Remove NVGs From Enemies

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Revision as of 07:34, 26 December 2020 by Lou Montana (talk | contribs) (Text replacement - "|arma|" to "|arma1|")
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2

private _enemySide = opfor;										// definition of the enemy side
private _enemies = allUnits select { side _x == _enemySide; };	// selection of all enemy units from allUnits
{
	_x unlinkItem hmd _x;										// removal of each unit's hmd
} forEach _enemies;												// code is to be executed for each enemy


2

private "_enemySide";					// private definition of the _enemySide variable
_enemySide = east;						// value attribution to _enemySide
{
	if (side _x == _enemySide) then		// if the unit is on the _enemySide, process the next step
	{
		_x removeWeapon "NVGoggles";	// removal of the enemy unit's NVG
	}
} forEach allUnits;						// going through all units


2

private "_enemySide";					// private definition of the _enemySide variable
_enemySide = east;						// value attribution to _enemySide
{
	if (side _x == _enemySide) then		// if the unit is on the _enemySide, process the next step
	{
		_x removeWeapon "NVGoggles";	// removal of the enemy unit's NVG
	}
} forEach _unitsArray;					// going through provided units - allUnits has been introduced in Arma 2


2

This is an SQS syntax example.
// remove its NVG for each provided enemy units
"_x removeWeapon ""NVGoggles""" forEach _enemyUnitsArray