Example Code: Remove NVGs From Enemies
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2
private _enemySide = opfor; // definition of the enemy side private _enemies = allUnits select { side _x == _enemySide; }; // selection of all enemy units from allUnits { _x unlinkItem hmd _x; // removal of each unit's hmd } forEach _enemies; // code is to be executed for each enemy
2
private "_enemySide"; // private definition of the _enemySide variable _enemySide = east; // value attribution to _enemySide { if (side _x == _enemySide) then // if the unit is on the _enemySide, process the next step { _x removeWeapon "NVGoggles"; // removal of the enemy unit's NVG } } forEach allUnits; // going through all units
private "_enemySide"; // private definition of the _enemySide variable _enemySide = east; // value attribution to _enemySide { if (side _x == _enemySide) then // if the unit is on the _enemySide, process the next step { _x removeWeapon "NVGoggles"; // removal of the enemy unit's NVG } } forEach _unitsArray; // going through provided units - allUnits has been introduced in Arma 2
2
// remove its NVG for each provided enemy units "_x removeWeapon ""NVGoggles""" forEach _enemyUnitsArray