missionStart
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Description
- Description:
- Returns date and time when mission started. Because this command returns the time of the actual start of the mission, it might not be available in pre-init or init, but is guaranteed to be available in post-init when
time > 0
. - Multiplayer:
- Command only has the desired return value in multiplayer.
- Groups:
- Mission Information
Syntax
- Syntax:
- missionStart
- Return Value:
- Array in format [year, month, day, hour, minute, second] in multiplayer, which differs from date format only by seconds. In SP returns [0,0,0,0,0,0]
Examples
- Example 1:
- Example 2:
- Set real date:
//postInit = 1; if (isServer) then { waitUntil {time > 0}; setDate (missionStart select [0,5]); };
Additional Information
- See also:
- date time dayTime serverTime setDate systemTime systemTimeUTC
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.80
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Mission Information