BIS_fnc_3DENCamera

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Revision as of 13:21, 9 July 2023 by Lou Montana (talk | contribs) (Text replacement - "\[\[Eden( |_)Editor(\||\])" to "[[:Category:Eden Editor$2")
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Hover & click on the images for description

Description

Description:
Moves Eden's camera depending on one of two modes:
  • "random" - A random position over land preferring non forested areas
  • "selected" - The current selected Eden entity or users cursor position if nothing is selected
Execution:
call
Groups:
Eden Editor

Syntax

Syntax:
[mode] call BIS_fnc_3DENCamera
Parameters:
mode: String - Option mode to use
Return Value:
Nothing

Examples

Example 1:
Move Eden's camera to the currently selected Eden entity
["selected"] call BIS_fnc_3DENCamera;
Example 2:
Move Eden's camera to a random position
["random"] call BIS_fnc_3DENCamera;

Additional Information

See also:
Category:Eden Editor BIS_fnc_3DENControlsHint BIS_fnc_3DENDiagCreateList BIS_fnc_3DENDiagFonts BIS_fnc_3DENDiagMouseControl BIS_fnc_3DENDrawLocations BIS_fnc_3DENEntityMenu BIS_fnc_3DENExportAttributes BIS_fnc_3DENExportOldSQM BIS_fnc_3DENExportTerrainBuilder BIS_fnc_3DENFlashlight BIS_fnc_3DENGrid BIS_fnc_3DENIntel BIS_fnc_3DENInterface BIS_fnc_3DENListLocations BIS_fnc_3DENMissionPreview BIS_fnc_3DENModuleDescription BIS_fnc_3DENShowMessage BIS_fnc_3DENStatusBar BIS_fnc_3DENToolbar BIS_fnc_3DENTutorial BIS_fnc_3DENVisionMode

Notes

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