getConnectedUAVUnit

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Description

Description:
Returns UAV/UGV AI unit, which player is controlling. To return UAV vehicle, see getConnectedUAV
Groups:
Remote Control

Syntax

Syntax:
getConnectedUAVUnit person
Parameters:
person: Object - unit controlling the UAV/UGV
Return Value:
Object - UAV unit (AI driver or AI gunner) or objNull otherwise including if the connected person is remote

Examples

Example 1:
private _playersDrone = getConnectedUAVUnit player;

Additional Information

See also:
getConnectedUAV isUAVConnected

Notes

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