From Bohemia Interactive Community
Hover & click on the images for description
Description
- Description:
- Returns various params for the given sound
- Groups:
- Sounds
Syntax
- Syntax:
- soundParams id
- Parameters:
- id: Number - id returned by playSoundUI and playSound3D commands, -1 to return all currently playing ids
- Return Value:
-
- id != -1: Array in format [path, curPos, length, time, volume], where:
- path: String - the path to the played sound file
- curPos: Number - current play position in 0...1 range
- length: Number - total sound duration in seconds
- time: Number - time passed since the start of playback
- volume: Number - playback volume
2.22 loop: Boolean - true if the sound is looping
2.22 id == -1: Array in format [sid1, sid2, sid3..., sidn], where sid is sound id returned by playSoundUI and playSound3D
Examples
- Example 1:
- Example 2:
- Wait for sound to end:
Additional Information
- See also:
- playSoundUI playSound3D stopSound
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
Add Note