From Bohemia Interactive Community
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Description
- Description:
- Checks whether the unit is a captive. If the unit is a vehicle, its commander is checked instead.
If a unit's captivity level was set as a Boolean, then the returned number is either 0 (for false) or 1 (for true).
- Groups:
- Uncategorised
Syntax
- Syntax:
- captiveNum unit
- Parameters:
- unit: Object
- Return Value:
- Number
Examples
- Example 1:
_captivity = captiveNum _unit
Additional Information
- See also:
- captivesetCaptive
Notes
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