From Bohemia Interactive Community
Notes
- Posted on Mar 28, 2014 - 07:48
- ffur2007slx2_5
-
In ArmA3 ver 1.14, it is recommended to use BIS_fnc_GetCfgData or BIS_fnc_returnConfigEntry to get variable cfg data rather than conditioning via isNumber, isText, isArray, getNumber, getText and getArray combination. E.g.
Traditional workaround:
_cfg = configfile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type"
switch (true) do
{
case (isNumber _cfg): {getNumber _cfg};
case (isText _cfg): {getText _cfg};
case (isArray _cfg): {getArray _cfg;};
default {nil};
};
Recommended workaround:
(configfile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call bis_fnc_getcfgdata;
To return default value once entry was not found, we can use BIS_fnc_returnConfigEntry instead of bis_fnc_getcfgdata. e.g.
[(configfile >> "CannonFire" >> "LightExp"),"lifeTime",0] call BIS_fnc_returnConfigEntry;//0.5
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