underwater

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Revision as of 13:40, 17 December 2016 by Killzone Kid (talk | contribs) (behaviour is different in 1.66, note removed)
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Description

Description:
Return whether object is fully underwater. From Arma 3 v1.66, this also works for units.
Groups:
Uncategorised

Syntax

Syntax:
underwater object
Parameters:
object: Object
Return Value:
Boolean

Examples

Example 1:
_isUnderwater = underwater player;
Example 2:
_isUnderwater = eyePos player select 2 < 0;

Additional Information

See also:
isTouchingGroundisAbleToBreathe

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on December 17, 2016 - 11:08 (UTC)
Fusselwurm
Seems to be fixed for players now (as of 1.66) : returns true if submerged, false is swimming on surface