hideBody

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Revision as of 00:00, 4 July 2016 by Killzone Kid (talk | contribs)
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-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Hides dead body of the given unit. After a short delay, the body slowly sinks into the ground. After awhile, when group of the unit becomes grpNull, the body gets deleted and becomes objNull.
Groups:
Uncategorised

Syntax

Syntax:
hideBody unit
Parameters:
unit: Object - dead unit
Return Value:
Nothing

Examples

Example 1:
hideBody player1;

Additional Information

See also:
deleteVehiclesetDamageaddToRemainsCollector

Notes

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Notes

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