getUnitLoadout – Talk
getUnitLoadout player
I dont want to add this to the command main page, command is still w.i.p.
This array was returned with version 1.58
The elements returned have not yet been explained
[
     [
          "arifle_MX_GL_F","muzzle_snds_H","acc_pointer_IR","optic_Aco",    //Primary weapon, (weapon items) silencer, pointer, optic
          ["30Rnd_65x39_caseless_mag",30],    //Loaded mag in primary muzzle, ammo count
          ["1Rnd_HE_Grenade_shell",1],     //Loaded mag in secondary muzzle, ammo count
          ""     //Bipod
     ],
     [],     //Secondary weapon info (see primary above)
     [     //handGun info (see primary above)
          "hgun_P07_F","","","",
          ["16Rnd_9x21_Mag",16],
          [],
          ""
     ],
     [     //Uniform
          "U_B_CombatUniform_mcam",     //Uniform Type
          [     //Uniform Items
               ["FirstAidKit",1],     //Type, count
               ["30Rnd_65x39_caseless_mag",30,2],     //Magazines are Type, ammo, count - Arma version 1.64> is Type, count, ammo
          ]
     ],
     [     //Vest Info
          "V_PlateCarrierGL_rgr",     //Vest Type
          [     //Vest Items
               ["30Rnd_65x39_caseless_mag",30,3]
          ]
     ],
     [],     //Backpack Info (follows same layout as above for Uniform and Vest
     "H_HelmetSpecB_blk",     //Helmet
     "G_Tactical_Clear",     //Facewear glasses/bandanna etc
     ["Binocular","","","",[],[],""],,     //Weapon Binocular (follows same layout as other weapons above)
     ["ItemMap","ItemGPS","ItemRadio","ItemCompass","ItemWatch","NVGoggles"]    //AssignedItems ItemGPS can also be a UAV Terminal
]