BIS_fnc_invAdd
Description
- Description:
 - Adds item to inventory - checks if there is room for it. Checks if add was done by engine.
 - Execution:
 - call
 - Groups:
 - Uncategorised
 
Syntax
- Syntax:
 - [object,class,force] call BIS_fnc_invAdd
 - Parameters:
 - object: Object
 - class: String - Item class to be added
 - force: Boolean - (Optional, default false) True to force add item, other items might be removed
 - Return Value:
 - Boolean or Array - True when successfull, Array if force is set to true and items were removed (retuns items)
 
Examples
- Example 1:
 [ player,"someClass" ] call BIS_fnc_invAdd;
Additional Information
- See also:
 - BIS_fnc_invRemoveBIS_fnc_invCodeToArrayBIS_fnc_invStringBIS_fnc_invSlotsBIS_fnc_invSlotsEmptyBIS_fnc_invSlotType
 
Notes
- 
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