BIS_fnc_EXP_camp_setSkill

From Bohemia Interactive Community
Revision as of 22:19, 17 January 2021 by Lou Montana (talk | contribs) (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Sets skill for an entire AI side. The skill will be calculated using a lerp function. Function will take player as multiplier.
Execution:
call
Groups:
Campaign

Syntax

Syntax:
[side,skillMin,skillAimMin,skillMax,skillAimMax] call BIS_fnc_EXP_camp_setSkill;
Parameters:
side: Side - Side of which AI skill should be changed
skillMin: Number - (Optional, default 0.5) Minimal general skill
skillAimMin: Number - (Optional, default 0.3) Minimal aiming skill
skillMax: Number - (Optional, default 0.8) Maximal general skill
skillAimMax: Number - (Optional, default 0.5) Maximal aiming skill
Return Value:
Return value needed

Examples

Example 1:
[WEST,0.1,0.2,0.7,0.6] call BIS_fnc_EXP_camp_setSkill;

Additional Information

See also:
Arma 3 AI SkillsetSkillskillFinalBIS_fnc_EXP_camp_dynamicAISkill

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note