BIS_fnc_setRank
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Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- target: Object - The vehicle whose crew's rank should be adjusted
- rank: String or Number - Rank name or rank ID, can be:
0 - "Private"
1 - "Corporal"
2 - "Sergeant"
3 - "Lieutenant"
4 - "Captain"
5 - "Major"
6 - "Colonel" \ - Return Value:
- Boolean \
Examples
- Example 1:
[ vehicle player, "Captain" ] call BIS_fnc_setRank;
Additional Information
Notes
-
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