From Bohemia Interactive Community
- Posted on March 9, 2015 - 00:41 (UTC)
- Heeeere's Johnny!
-
is roughly 1.2x faster (depending on array size) than
_array1 = _array1 + _array2
(Averaged over 10.000 iterations with two identical arrays containing the numbers 0 through 9)
The larger the arrays to append, the faster append is as it does not create a new array, which happens with array addition.
-
- Posted on May 21, 2015 - 10:27 (UTC)
- Killzone Kid
-
Array "unshift" implementation using append, a faster alternative to BIS_fnc_arrayUnShift:
KK_fnc_unshift = {
private ["_arr", "_tmp"];
_arr = _this select 0;
_tmp = [_this select 1];
_tmp append _arr;
_arr resize 0;
_arr append _tmp;
_arr
};
// Example
arr = [1,2,3];
[arr, 0] call KK_fnc_unshift; //both arr and return of function are [0,1,2,3]
-
- Posted on May 21, 2015 - 15:21 (UTC)
- Killzone Kid
-
Array "insert" implementation using append, much faster alternative to BIS_fnc_arrayInsert:
KK_fnc_insert = {
private ["_arr", "_i", "_res"];
_arr = _this select 0;
_i = _this select 2;
_res = [];
_res append (_arr select [0, _i]);
_res append (_this select 1);
_res append (_arr select [_i, count _arr - _i]);
_res
};
// Example
arr = [1,2,3,4];
[arr, ["a","b"], 2] call KK_fnc_insert; //[1,2,"a","b",3,4]
-
- Posted on May 21, 2015 - 15:52 (UTC)
- Killzone Kid
-
A faster alternative to BIS_fnc_arrayPushStack using append:
KK_fnc_pushStack = {
_this select 0 append (_this select 1);
_this select 0
};
// Example
arr = [1,2,3];
[arr,[4,5,6]] call KK_fnc_pushStack; //both arr and function return are [1,2,3,4,5,6]