BIS_fnc_3DENVisionMode

From Bohemia Interactive Community
Revision as of 13:59, 8 November 2023 by Lou Montana (talk | contribs) (Text replacement - "(\|[pr][0-9]+ *= *[^-]+) *- *C([a-eg-z])" to "$1 - c$2")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Toggle or set Eden Editor vision mode. Has to be executed while Eden interface is opened.
Execution:
call
Groups:
Eden Editor

Syntax

Syntax:
mode call BIS_fnc_3DENVisionMode
Parameters:
mode: Number - can be:
  • -2: restore the current mode
  • -1: toggle mode
  •  0: Normal
  •  1: Night vision
  •  2: Thermal
 
Return Value:
Number - Selected mode

Examples

Example 1:
private _mode = 0 call BIS_fnc_3DENVisionMode;

Additional Information

See also:
Eden Editor BIS_fnc_3DENCamera BIS_fnc_3DENControlsHint BIS_fnc_3DENDiagCreateList BIS_fnc_3DENDiagFonts BIS_fnc_3DENDiagMouseControl BIS_fnc_3DENDrawLocations BIS_fnc_3DENEntityMenu BIS_fnc_3DENExportAttributes BIS_fnc_3DENExportOldSQM BIS_fnc_3DENExportTerrainBuilder BIS_fnc_3DENFlashlight BIS_fnc_3DENGrid BIS_fnc_3DENIntel BIS_fnc_3DENInterface BIS_fnc_3DENListLocations BIS_fnc_3DENMissionPreview BIS_fnc_3DENModuleDescription BIS_fnc_3DENShowMessage BIS_fnc_3DENStatusBar BIS_fnc_3DENToolbar BIS_fnc_3DENTutorial

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note