kbTell
Description
- Description:
- Make the person tell to the receiver the sentence.
- Groups:
- Uncategorised
Syntax
- Syntax:
- person kbTell [receiver, TopicName, sentence id, [argument name, argument value, argument text, argument speech], ...{,forceRadio}]
- Parameters:
- person: Object
- [receiver, TopicName, sentence id, [argument name, argument value, argument text, argument speech], ...{,forceRadio}]: Array
- receiver: Object
- TopicName, sentence id, argument name: String
- argument value: Code
- argument text: String
- argument speech is an array of Strings, where each string is an already defined word in configs.
- forceRadio (optional): Boolean
- Return Value:
- Nothing
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
// Example for kbTell with arguments, and Game-Logic as HQ.
// In Config file
class CfgIdentities
{
class SSMHQ
{
name = $STR_DN_WARFARE_HQ_BASE_UNFOLDED;
face = "Face97";
glasses = "None";
speaker = "MaleA0EN";
pitch = 1.0;
};
};
// IN BIKB
class Sentences
{
class AirstrikeRequest
{
text = "%team requesting close air support at grid %location ";
speech[]={%Team,RequestingCloseAirSupportAtGrid,%Location};
class Arguments
{
class Team {type = "simple";};
class Location {type = "simple";};
};
};
};
class Arguments{};
class Special {};
startWithVocal[] = {};
startWithConsonant[] = {};
// In Script file
BIS_SSM_HQWEST = (createGroup west) createUnit ["Logic", [10,10,1000], [], 0, "NONE"];
BIS_SSM_HQWEST setGroupId ["Headquaters", "SIX"];
BIS_SSM_HQWEST setIdentity "SSMHQ_EN";
player kbAddtopic["Airstrike", BIKB];
BIS_SSM_HQWEST kbAddtopic["Airstrike", BIKB];
player kbTell [BIS_SSM_HQWEST,"Airstrike","AirstrikeRequest", ["Team",{},"Anvil",["Anvil"]],["Location",{},"Strelka",["Strelka"]],true];
Notes
- Posted on may 02, 2010 - 13:33 GMT+1
- Lou Montana
- Jezuro help on BIforum : [1]