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Description
- Description:
- Sets rank of given unit.
Possible values: PRIVATE, CORPORAL, SERGEANT, LIEUTENANT, CAPTAIN, MAJOR or COLONEL.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unitName setRank rank
- Parameters:
- unitName: Object
- rank: String
- Return Value:
- Nothing
Examples
- Example 1:
- player setRank "COLONEL" 
Additional Information
- See also:
- See also needed
Notes
- 
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Notes
Changing a unit's rank using either setUnitRank or setRank will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.--Wolfrug 19:42, 26 March 2009 (CET)
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