getUnitLoadout – Talk
getUnitLoadout player
I dont want to add this to the command main page, command is still w.i.p.
This array was returned with version 1.58
The elements returned have not yet been explained
[
[
"arifle_MX_GL_F","muzzle_snds_H","acc_pointer_IR","optic_Aco", //Primary weapon, (weapon items) silencer, pointer, optic
["30Rnd_65x39_caseless_mag",30], //Loaded mag in primary muzzle, ammo count
["1Rnd_HE_Grenade_shell",1], //Loaded mag in secondary muzzle, ammo count
"" //Bipod
],
[], //Secondary weapon info (see primary above)
[ //handGun info (see primary above)
"hgun_P07_F","","","",
["16Rnd_9x21_Mag",16],
[],
""
],
[ //Uniform
"U_B_CombatUniform_mcam", //Uniform Type
[ //Uniform Items
["FirstAidKit",1], //Type, count
["30Rnd_65x39_caseless_mag",30,2], //Magazines are Type, ammo, count - Arma version 1.64> is Type, count, ammo
]
],
[ //Vest Info
"V_PlateCarrierGL_rgr", //Vest Type
[ //Vest Items
["30Rnd_65x39_caseless_mag",30,3]
]
],
[], //Backpack Info (follows same layout as above for Uniform and Vest
"H_HelmetSpecB_blk", //Helmet
"G_Tactical_Clear", //Facewear glasses/bandanna etc
["Binocular","","","",[],[],""],, //Weapon Binocular (follows same layout as other weapons above)
["ItemMap","ItemGPS","ItemRadio","ItemCompass","ItemWatch","NVGoggles"] //AssignedItems ItemGPS can also be a UAV Terminal
]