From Bohemia Interactive Community
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Description
- Description:
- Gets unit faction. Factions are defined under CfgFactionClasses. If the given faction is not defined, the command returns empty string. Standard Factions include:
1.00
- West: "USMC", "CDF"
- East: "RU", "INS"
- Guer: "GUE"
- Civ: "CIV", "CIV_RU"
1.62
- West: "BIS_US", "BIS_CZ", "BIS_GER"
- East: "BIS_TK", "BIS_TK_INS"
- Guer: "BIS_TK_GUE", "BIS_UN"
- Civ: "BIS_TK_CIV", "BIS_CIV_special"
British Armed Forces DLC
Private Military Company DLC
1.00
- West: "BLU_F" (NATO), "BLU_G_F" (FIA)
- East: "OPF_F" (CSAT), "OPF_G_F" (FIA)
- Guer: "IND_F" (AAF), "IND_G_F" (FIA)
- Civ: "CIV_F" (Civilians)
1.62 APEX
- West: "BLU_T_F" (Pacific NATO), "BLU_CTRG_F" (Pacific CTRG), "BLU_GEN_F" (Gendarmerie)
- East: "OPF_T_F"
- Guer: "IND_C_F" (Syndikat)
Laws of War DLC
- Groups:
- Uncategorised
Syntax
- Syntax:
- faction unitName
- Parameters:
- unitName: Object
- Return Value:
- String
Examples
- Example 1:
_playersFaction = faction player;
Additional Information
- See also:
- sideSide
Notes
-
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Add Note
Notes
-
- Tankbuster
- Faction behaves slightly differently to side. Side can refer to the pilot or commander of a vehicle, but faction never changes. It always returns the 'country of manufacture'.
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