underwater
Description
- Description:
 - Return whether object is fully underwater. From Arma 3 v1.66, this also works for units.
 - Groups:
 - Uncategorised
 
Syntax
Examples
- Example 1:
 _isUnderwater = underwater player;- Example 2:
 _isUnderwater = eyePos player select 2 < 0;
Additional Information
- See also:
 - isTouchingGroundisAbleToBreathe
 
Notes
- 
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Notes
Bottom Section
- Posted on February 2, 2017 - 18:08 (UTC)
 - Killzone Kid
 - This is still quite buggy and not always reliable. Code in Example 2 is a good alternative.