From Bohemia Interactive Community
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Description
- Description:
- Gets interpolated value based on bezier curve with given control points (progress is 0-1)Template:wip
- Multiplayer:
- -
- Groups:
- Uncategorised
Syntax
- Syntax:
- progress bezierInterpolation [[x1, y1, z1], ... [xn, yn, zn]]
- Parameters:
- progress: Number
- [[x1, y1, z1], ... [xn, yn, zn]]: Array
- Return Value:
- Array
Examples
- Example 1:
- Quick demonstration that spawns some spheres around player object:
for "_i" from 0 to 1 step 0.05 do {
createVehicle ["Sign_Sphere10cm_F",(_i bezierInterpolation [
player modelToWorld [0,0,0],
player modelToWorld [0,2,2],
player modelToWorld [2,0,2],
player modelToWorld [0,0,4]
]),[],0,"CAN_COLLIDE"];
};
Additional Information
- See also:
- See also needed
Notes
-
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Only post proven facts here!
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