From Bohemia Interactive Community
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Description
- Description:
- Set helicopter advanced flight model HUD limits and prevents overwriting existing values. See also setHUDMovementLevels.
Notes:
- default value is 0, which means no limits were assigned
- using 0 in min or max value will hide the corresponding limit
- same or higher priority will replace currently set priority
- using a negative priority will reset the values if absolute value is same or higher than current level
- Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- [speedLimit, altLimit, dirLimit] call BIS_fnc_HUDLimits
- Parameters:
- speedLimit: Array in format [priority, min, max]:
- altLimit: Array in format [priority, min, max]:
- dirLimit: Array in format [priority, min, max, target]:
- priority: Number
- min: Number - you can set a "negative" value by adding 360 (e.g using 270 instead of -90)
- max: Number
- target: Position or Object - (Optional, default [0,0,0]) the direction relative target
- Return Value:
- Array - current value of HUDMovementLevels
Examples
- Example 1:
[[0,0,0], [1, 0, 50], [0,0,0]] call BIS_fnc_HUDLimits;
- Example 2:
[[0,0,0], [0, 0, 0], [1,330,30, myTarget]] call BIS_fnc_HUDLimits;
Additional Information
- See also:
- HUDMovementLevelssetHUDMovementLevels
Notes
-
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