BIS_fnc_itemType

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Revision as of 21:08, 17 January 2021 by Lou Montana (talk | contribs) (Text replacement - " *\|= " to " ")
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Description

Description:
Be very careful with this function as certain mods modifiy the categories making this function unreliable!

Returns item category and type.

  • Can return:
  • Weapon / VehicleWeapon
    • AssaultRifle
    • BombLauncher
    • Cannon
    • GrenadeLauncher
    • Handgun
    • Launcher
    • MachineGun
    • Magazine
    • MissileLauncher
    • Mortar
    • RocketLauncher
    • Shotgun
    • Throw
    • Rifle
    • SubmachineGun
    • SniperRifle
  • VehicleWeapon
    • Horn
    • CounterMeasuresLauncher
    • LaserDesignator
  • Item
    • AccessoryMuzzle
    • AccessoryPointer
    • AccessorySights
    • AccessoryBipod
    • Binocular
    • Compass
    • FirstAidKit
    • GPS
    • LaserDesignator
    • Map
    • Medikit
    • MineDetector
    • NVGoggles
    • Radio
    • Toolkit
    • UAVTerminal
    • VehicleWeapon
    • Unknown
    • UnknownEquipment
    • UnknownWeapon
    • Watch
  • Equipment
    • Glasses
    • Headgear
    • Vest
    • Uniform
    • Backpack
  • Magazine
    • Artillery
    • Bullet
    • CounterMeasures
    • Flare
    • Grenade
    • Laser
    • Missile
    • Rocket
    • Shell
    • ShotgunShell
    • SmokeShell
    • UnknownMagazine
  • Mine
    • Mine
    • MineBounding
    • MineDirectional
Execution:
call
Groups:
Inventory

Syntax

Syntax:
weaponClass call BIS_fnc_itemType
Parameters:
weaponClass: String - Weapon's class name
Return Value:
Array in format
  • 0: category
  • 1: type

Examples

Example 1:
"arifle_MX_pointer_F" call BIS_fnc_itemType;

Additional Information

See also:
currentWeapon

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note

Notes

Posted on May 14, 2017
Demellion
More detailed description about some specific Weapons and Vehicle Weapons: GrenadeLauncher // Underbarrel and HGLs BombLauncher // Aircraft bomb throw weapons. MissileLauncher // Guided missile weapons (alike Titan series). RocketLauncher // Non-guided missile weapons (alike RPG32). Cannon // Main vehicle turret (alike tank cannon). Throw // Throw-like weapons (grenade weapon, melee weapons from mods, etc).


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