Launcher - Advanced Parameters – Arma 3
Categories: 
This page is summary of advanced parameters available in Arma 3 Launcher.
Majority of these parameters is based on Arma 3 startup parameters.
List of parameters
Advanced
- Par - Reads startup parameters from a file.
 - Check Signatures - Introduced to provide thorough test of all signatures of all loaded banks at the start game.
 - CPU Count - Define number of CPUs/cores available.
 - ExThreads - Option to define extra threads.
- File operations - Use a dedicated thread for file operations (enabled when ExThreads is 1 or 3 or 5 or 7).
 - Texture loading - Use a dedicated thread for loading textures (enabled when ExThreads is 2 or 3 or 6 or 7).
 - Geometry loading - Use a dedicated thread for loading geometry data (enabled when ExThreads is greater than or equal to 4).
 
 - Enable Hyper-Threading - Enables the use of hyper-threading CPU cores which might slightly improve performance in certain scenarios.
 - Malloc - Particular allocator to be used.
 - MaxMem - Memory allocation limit to number (in MegaBytes).
 - MaxVRAM - Defines Video Memory allocation limit to number (in MegaBytes).
 - Enable File Patching - Allow unpacked data to be loaded.
 - No Logs - Don't store the log.
 - World - Select a world loaded by default.
 - Profile Path - Location of user-profile folder.
 
Client
- Server IP - Server IP to connect to.
 - Server Port - Server port to connect to.
 - Server Password - Server password to connect to.
 - Host Session - Start a non-dedicated multiplayer host.
 
Host
- Server - Start as dedicated server.
 - Server Port - Port to have dedicated server listen on.
 - PID - File to write the server's PID (process ID) to.
 - Ranking File - Generates a ranking file.
 - NetLog - Enables multiplayer network traffic logging.
 - Cfg - Selects the Server Basic Config file.
 - Config - Selects the Server Config File.
 - BEpath - Defines the path to BattlEye.
 - Dedicated Server IP - Allows server process to use defined available IP address.
 
Author
- Buldozer - Starts Buldozer mode.
 - Init Script - Runs scripting command once in the main menu.
 - Do Nothing - Engine closes immediately after detecting this option.
 - No Pause - Allow the game running even when its window does not have focus.
 - No Sound - Disables sound output.
 - No Land - Starts with no world loaded.
 - Shows Script Errors - Introduced to show errors in scripts on-screen.
 - Autotest - Loads automatically a series of defined missions and on error writes to a log file.
 - Beta - Loads the specified beta sub-folders. Separated by semi-colons.
 
Compatibility
- No Context Buffers - Turns off multicore use. It slows down rendering but may resolve visual glitches.