From Bohemia Interactive Community
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Description
- Description:
- Returns an array of config entries which meet criteria in condition code. Command iterates through available classes and config properties for given config entry.
If 3rd param is true the search also includes inherited properties. Current looked at config is stored in _x variable (similar to alternative count command implementation).
Condition has to return true in order for the looked at property to be added to the resulting array. A bit slower than configClasses but allows to access inherited entries.
⚠
The condition code passed to
configProperties should only be used for
simple filter expressions and nothing more.
- Groups:
- Config
Syntax
- Syntax:
- configProperties [config, condition, inherit]
- Parameters:
- config: Config - config entry to search
- condition: String - (Optional, default "true") expression, which if returns true, adds current property to result
- inherit: Boolean - (Optional, default true) include inherited properties
- Return Value:
- Array - Array of Configs
Examples
- Example 1:
_configs = configProperties [configFile >> "CfgVehicles" >> "O_Truck_02_box_F"];
- Example 2:
_configs = configProperties [configFile >> "RscText", "true", true];
- Example 3:
- Get all hitpoints of a truck:
_hitPoints = [];
_hitPointsCfgs = configProperties [
configFile >> "CfgVehicles" >> "O_Truck_02_box_F" >> "HitPoints",
"true",
true
];
hint str _hitPointsCfgs;
Additional Information
- See also:
- Config configFile missionConfigFile configClassesconfigHierarchy
Notes
-
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Only post proven facts here!
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