From Bohemia Interactive Community
Hover & click on the images for description
Description
- Description:
- Returns the camera Object used by the Eden Editor.
- Groups:
- Eden Editor
Syntax
- Syntax:
- get3DENCamera
- Return Value:
- Object - Eden Editor camera
Examples
- Example 1:
// set exact yaw, pitch, and roll
_y = 45; _p = -80; _r = 0;
get3DENCamera setVectorDirAndUp [
[ sin _y * cos _p,cos _y * cos _p,sin _p],
[ [sin _r,-sin _p,cos _r * cos _p],-_y] call BIS_fnc_rotateVector2D
];
- Example 2:
//Look at player
_a = positionCameraToWorld [0,0,0] vectorFromTo (getPosATL player);
_y = asin(_a select 0);
_b = [_a,_y] call BIS_fnc_rotateVector2D;
_z = _b select 2;
_p = asin(_z / sqrt((_b select 1)^2 + _z^2));
get3DENCamera setVectorDirAndUp [
_a,
[ [0,-sin _p,cos _p],-_y] call BIS_fnc_rotateVector2D
];
Additional Information
- See also:
- move3DENCamera set3DENAttributes
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
Add Note