setWaypointVisible
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Description
- Description:
- Sets the visibility of the given waypoint in 3D HUD view (for map visibility see showWaypoint).
- Groups:
- Waypoints
Syntax
- Syntax:
- waypoint setWaypointVisible visible
- Parameters:
- waypoint: Array - format Waypoint
- visible: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
[group player, currentWaypoint (group player)] setWaypointVisible false;
Additional Information
- See also:
- waypointVisible showWaypoint
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on September 23, 2015 - 08:22 (UTC)
- Sixtyfour
- This does not apply to Zeus/Curator view... so this command won't hide the Waypoint lines and icons from your view as a Zeus when units are in your EditableAddons list.