From Bohemia Interactive Community
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Description
- Description:
- Attempts to sort given array either in ascending (true) or descending (false) order.
⚠
This will modify the original array!
- Groups:
- Arrays
Syntax
- Syntax:
- array sort order
- Parameters:
- array: Array - Array to be sorted, can also be a nested array.
All array elements should be one of the following types:
- String - Array of strings
["a","b","c"...]
- Number - Array of numbers
[1,2,3...]
- Array - Array of subarrays
[["a",1,2],["b",3,4],["c",5,6]...]
. Subarrays should be of the same structure. Subarray elements other than String or Number will be ignored during sorting.
Mixed arrays ["a",1,[true], ...]
are not supported and results are undefined.
- order: Boolean - Sorting order.
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
- Example 3:
#define ASC true
#define DESC false
_scores = [[123,"bob",15],[123,"bill",20],[200,"dave",21],[200,"steve",11]];
_scores sort DESC;
hint str _scores; //[[200,"steve",11],[200,"dave",21],[123,"bob",15],[123,"bill",20]]
- Example 4:
- Sort buildings by distance and return position of the most distant building:
_buildings = player nearObjects ["Land_Cargo_Patrol_V1_F", 500];
_buildings = _buildings apply { [_x distance player, _x] };
_buildings sort false;
hint format [
"Most distant building is at %1, distance %2 m",
getPos (_buildings select 0 select 1),
round (_buildings select 0 select 0)
];
Additional Information
- See also:
- lbSortBy lnbSortBy BIS_fnc_sortAlphabetically BIS_fnc_sortBy BIS_fnc_sortNum
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
Add Note
- Posted on April 16, 2015 - 18:14 (UTC)
- Killzone Kid
-
The algorithm for sorting subarrays: compare 1st element, if equal compare 2nd, if equal compare 3rd...etc.