BIS_fnc_exportCfgVehiclesAssetDB
Description
- Description:
 - Copies CfgVehicles information to clipboard in wiki format.
 - Execution:
 - spawn
 - Groups:
 - Diagnostic
 
Syntax
- Syntax:
 - [side, category] call BIS_fnc_exportCfgVehiclesAssetDB
 - Parameters:
 - side: Array or Number - (default: 
[4,5,6,7,8,9]) can be:
see side.- 0: OPFOR / CSAT
 - 1: BLUFOR / NATO
 - 2: Independent / Guerrilla
 - 3: Civilian
 - 4: Unknown
 
- 5: Enemy
 - 6: Friendly
 - 7: Logic
 - 8: Empty
 - 9: AmbientLife
 
 - category: Number - (Optional, default 0 if side is a number, always reverts to 1 if side an array) only used when side is set to 3.
Can be one of the following:- 0: civilian units
 - 1: structures
 - 2: ruins and wrecks
 - 3: equipment
 
- 4: objects
 - 5: VR
 - 6: animals
 
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 [0] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles EAST [1] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles WEST [2] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles GUER [3,0] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles CIV [3,1] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles Structures [3,2] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles Ruins & Wrecks [3,3] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles Equipment [3,4] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles EMPTY [3,5] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles VR Objects [3,6] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles Animals [] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3 CfgVehicles Other: // Unknown, Enemy, Friendly, Modules, Empty, Ambient Life
Additional Information
- See also:
 - side CfgVehicles config side value BIS_fnc_exportCfgGroups BIS_fnc_exportCfgHintsBIS_fnc_exportCfgMagazinesBIS_fnc_exportCfgPatchesBIS_fnc_exportCfgVehiclesBIS_fnc_exportCfgWeapons
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note