From Bohemia Interactive Community
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Description
- Description:
- Execute a code based on Trident relationship.
- Execution:
- call
- Groups:
- Sides
Syntax
- Syntax:
- [side_1, side_2, codeFriendly, codeEnemy] call BIS_fnc_tridentExecute
- Parameters:
- side_1: Side
- side_2: Side
- codeFriendly: Code - Code executed when sides are friendly. Arguments passed to the code are:
- 0: Side - Side with higher score (when the score is even, side from param 0 is used)
- 1: Side - Side with lower score (when the score is even, side from param 1 is used)
- 2: Boolean - true when the sides are allied
- codeEnemy: Code - Code executed when sides are enemy
- Return Value:
- Boolean - true when the sides are allied
Examples
- Example 1:
[west, east, { params ["_higherScore", "_lowerScore", "_areAllied"] }] call BIS_fnc_tridentExecute;
Additional Information
- See also:
- BIS_fnc_tridentGetRelationship BIS_fnc_tridentHandleDamage BIS_fnc_tridentSetRelationship
Notes
-
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