BIS_fnc_limitItems

From Bohemia Interactive Community
Revision as of 11:05, 8 November 2023 by Lou Montana (talk | contribs) (Some wiki formatting)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Keeps or removes unit's items (including NVGs and binocular/designator) based on probability user sets.
Execution:
call
Groups:
Inventory

Syntax

Syntax:
[unit, chanceNVG, chanceBino, chanceGPS, chanceMap, chanceRadio, chanceCompass, chanceWatch] call BIS_fnc_limitItems
Parameters:
unit: Object
chanceNVG: Number - (Optional, default 50) chance to keep NVGs in % (range 0..100)
  • 0 = NVGs are always removed
  • 100 = NVGs are always kept
chanceBino: Number - (Optional, default 50) chance to keep binoculars in %
chanceGPS: Number - (Optional, default 50) chance to keep GPS in %
chanceMap: Number - (Optional, default 50) chance to keep Map in %
chanceRadio: Number - (Optional, default 50) chance to keep radio in %
chanceCompass: Number - (Optional, default 50) chance to keep compass in %
chanceWatch: Number - (Optional, default 50) chance to keep watch in %
Return Value:
Boolean - always true

Examples

Example 1:
player call BIS_fnc_limitItems;
Example 2:
[player, 0, 15, 30, 45, 60, 75, 90] call BIS_fnc_limitItems;

Additional Information

See also:
BIS_fnc_limitWeaponItems BIS_fnc_limitAmmunition

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note