BIS_fnc_endMissionServer

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Revision as of 21:01, 27 March 2024 by Larrow (talk | contribs) (Added missing dynamically calculated ending type)
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Description

Description:
Ends the mission properly for all players in a multiplayer environment.
This function is somewhat deprecated for custom endings since Arma 3 logo black.png1.50 as remote-executing BIS_fnc_endMission allows for more options:
["MyEnding", true, 3] remoteExec ["BIS_fnc_endMission", 0, true];
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
endType call BIS_fnc_endMissionServer
Parameters:
endType: String - class name of ending defined in CfgDebriefing.
Can be custom or one of dynamically calculated ones:
  • "EveryoneWon" - Show "MISSION COMPLETED" to everyone
  • "EveryoneLost" - Show "MISSION FAILED" to everyone
  • "SideTickets" - Show "YOUR SIDE WON" to side/s with most tickets and "YOUR SIDE LOST" to everyone else
  • "SideScore" - Show "YOUR SIDE WON" to side with largest score
  • "GroupScore" - Show "YOUR GROUP WON" to group with largest score
  • "PlayerScore" - Show "YOU WON" to player with largest score
Return Value:
Boolean

Examples

Example 1:
"SideScore" call BIS_fnc_endMissionServer;

Additional Information

See also:
BIS_fnc_endMission failMission forceEnd endMission

Notes

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