From Bohemia Interactive Community
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Description
- Description:
- The statement is executed when the trigger or waypoint is activated and the effects are launched depending on the result.
- If the result is a boolean and true, the effect is launched.
- If the result is an object, the effect is launched if the result is the player or the player vehicle.
- If the result is an array, the effect is launched if the result contains the player or the player vehicle.
- Groups:
- Uncategorised
Syntax
- Syntax:
- trigger setEffectCondition statement
- Parameters:
- trigger: Object
- statement: String
- Return Value:
- Nothing
- Syntax:
- waypoint setEffectCondition "statement"
- Parameters:
- waypoint: Array - format Waypoint
- statement: String
- Return Value:
- Nothing
Examples
- Example 1:
_triggerObj setEffectCondition "thisList"
Additional Information
- See also:
- See also needed
Notes
-
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Notes
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