From Bohemia Interactive Community
- Posted on March 9, 2015 - 00:41 (UTC)
- Heeeere's Johnny!
-
_array1 append _array2 is roughly 1.2x faster (depending on array size) than _array1 = _array1 + _array2(Averaged over 10.000 iterations with two identical arrays containing the numbers 0 through 9)
The larger the arrays to append, the faster append is as it does not create a new array, which happens with array addition.
- Posted on May 21, 2015 - 10:27 (UTC)
- Killzone Kid
-
Array "unshift" implementation using append, alternative to BIS_fnc_arrayUnShift
KK_fnc_unshift = {
private ["_arr", "_tmp"];
_arr = _this select 0;
_tmp = [_this select 1];
_tmp append _arr;
_arr resize 0;
_arr append _tmp;
_arr
};