getUnitLoadout – Talk
Jump to navigation
Jump to search
Example Returned value for getunitloadout player
getUnitLoadout player; [
["arifle_MX_GL_ACO_F","","","optic_Aco", ["30Rnd_65x39_caseless_mag",30], ["1Rnd_HE_Grenade_shell",1], "" ], [], [ "hgun_P07_F","","","", ["16Rnd_9x21_Mag",16], [], "" ], [ "U_B_CombatUniform_mcam", [ ["FirstAidKit",1], ["30Rnd_65x39_caseless_mag",30,2], ["Chemlight_green",1,1] ] ], [ "V_PlateCarrierGL_rgr", [ ["30Rnd_65x39_caseless_mag",30,3], ["16Rnd_9x21_Mag",16,2], ["1Rnd_HE_Grenade_shell",1,5], ["HandGrenade",1,2], ["MiniGrenade",1,2], ["SmokeShell",1,1], ["SmokeShellGreen",1,1], ["Chemlight_green",1,1], ["1Rnd_Smoke_Grenade_shell",1,2], ["1Rnd_SmokeBlue_Grenade_shell",1,1], ["1Rnd_SmokeGreen_Grenade_shell",1,1], ["1Rnd_SmokeOrange_Grenade_shell",1,1] ] ], [], "H_HelmetSpecB_blk","", [], ["ItemMap","","ItemRadio","ItemCompass","ItemWatch","NVGoggles"]
]