BIN fnc setIDWMapDrawPatternIndex: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " |p1= |x1= }}" to " }}")
m (Text replacement - " \|s1= <!-- ([^ ]+); --> \}\}" to " |s1= <!-- $1 --> |r1= |x1= |seealso= }} ")
Line 31: Line 31:
{{Feature|arma3contact}}
{{Feature|arma3contact}}


|s1= <!-- [] call [[BIN_fnc_setIDWMapDrawPatternIndex]]; -->
|s1= <!-- [] call [[BIN_fnc_setIDWMapDrawPatternIndex]] -->
 
|r1=
 
|x1=
 
|seealso=
}}
}}

Revision as of 02:37, 13 June 2021

Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Sets map draw pattern

	Parameter(s):
		NUMBER - pattern: 0 - triangles, 1 - diamonds, 2 - squares, 3 - diamonds overlapped

	Returns:
		BOOL - true on success
		
	Example:
		// set on the fly
		3 call BIN_fnc_setIDWMapDrawPatternIndex; OR [3] call BIN_fnc_setIDWMapDrawPatternIndex;
		// set from config
		call BIN_fnc_setIDWMapDrawPatternIndex; OR [] call BIN_fnc_setIDWMapDrawPatternIndex;
*/

#define MAPDRAWPATTERNINDEX_DEFAULT 0

🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
IDWMap

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note