BIN fnc setIDWMapDrawPatternIndex: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "BIS_fnc_exportFunctionsToWiki)''</small> |" to "BIS_fnc_exportFunctionsToWiki)''</small> {{Feature arma3contact|This function is part of the Arma 3 Contact expansion only.}} |") |
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
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{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.94 | |||
| | |gr1= IDWMap | ||
| <pre>/* | |descr= <pre>/* | ||
Killzone_Kid | Killzone_Kid | ||
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#define MAPDRAWPATTERNINDEX_DEFAULT 0 | #define MAPDRAWPATTERNINDEX_DEFAULT 0 | ||
{{Wiki|placeholder}} | |||
{{Feature arma3contact | {{Feature|arma3contact}} | ||
| <!-- [] call [[BIN_fnc_setIDWMapDrawPatternIndex]] | |s1= <!-- [] call [[BIN_fnc_setIDWMapDrawPatternIndex]] --> | ||
| | |r1= | ||
| | |x1= | ||
| | |seealso= | ||
}} | }} | ||
Revision as of 11:06, 14 June 2021
Description
- Description:
/* Killzone_Kid Description: Sets map draw pattern Parameter(s): NUMBER - pattern: 0 - triangles, 1 - diamonds, 2 - squares, 3 - diamonds overlapped Returns: BOOL - true on success Example: // set on the fly 3 call BIN_fnc_setIDWMapDrawPatternIndex; OR [3] call BIN_fnc_setIDWMapDrawPatternIndex; // set from config call BIN_fnc_setIDWMapDrawPatternIndex; OR [] call BIN_fnc_setIDWMapDrawPatternIndex; */ #define MAPDRAWPATTERNINDEX_DEFAULT 0
- Execution:
- call
- Groups:
- IDWMap
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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