BIS fnc 3DENShowMessage: Difference between revisions

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m (Fix syntax)
m (Some wiki formatting)
Line 40: Line 40:
|r1= [[Display]]
|r1= [[Display]]


|x1= <code>["Message","Title of the Message"] [[call]] [[BIS_fnc_3DENShowMessage]];</code>
|x1= <sqf>["Message","Title of the Message"] call BIS_fnc_3DENShowMessage;</sqf>


|x2= <code>[
|x2= <sqf>
[
"Are you sure you want to delete / modify the selected variables?",
"Are you sure you want to delete / modify the selected variables?",
"Delete / Modify",
"Delete / Modify",
[
[
"Yes",
"Yes",
{ BIS_Message_Confirmed = [[true]] }
{ BIS_Message_Confirmed = true }
],
],
[
[
"No",
"No",
{ BIS_Message_Confirmed = [[false]] }
{ BIS_Message_Confirmed = false }
],
],
"\A3\ui_f\data\map\markers\handdrawn\warning_CA.paa",
"\A3\ui_f\data\map\markers\handdrawn\warning_CA.paa",
[[findDisplay]] 313
findDisplay 313
] [[call]] [[BIS_fnc_3DENShowMessage]];</code>
] call BIS_fnc_3DENShowMessage;
</sqf>


|x3= <code>{{cc|Only change the OK button's code}}
|x3= <sqf>
// Only change the OK button's code
[
[
"Are you sure you want to delete / modify the selected variables?",
"Are you sure you want to delete / modify the selected variables?",
"Delete / Modify",
"Delete / Modify",
[
[
[[nil]],
nil,
{ BIS_Message_Confirmed = [[true]] }
{ BIS_Message_Confirmed = true }
],
],
[[nil]],
nil,
"\A3\ui_f\data\map\markers\handdrawn\warning_CA.paa",
"\A3\ui_f\data\map\markers\handdrawn\warning_CA.paa",
[[findDisplay]] 313
findDisplay 313
] [[call]] [[BIS_fnc_3DENShowMessage]];</code>
] call BIS_fnc_3DENShowMessage;
</sqf>


|seealso= [[BIS_fnc_guiMessage]]
|seealso= [[BIS_fnc_guiMessage]]
}}
}}

Revision as of 22:30, 18 April 2022

Hover & click on the images for description

Description

Description:
Shows a pop-up message. In order to skip any optional parameter in between other parameters, send nil as parameter.
The following stringtable entries are useful to add custom Code but keep the default button texts:
  • "STR_DISP_OK"
  • "STR_DISP_CLOSE"
  • "STR_DISP_CANCEL"
Execution:
call
Groups:
Eden Editor

Syntax

Syntax:
[text, title, buttonOK, buttonCancel, icon, parentDisplay] call BIS_fnc_3DENShowMessage
Parameters:
text: String - Text to display
title: String - (Optional, default "") Title header
buttonOK: String, Boolean or Array - (Optional, default "") can be one of:
buttonCancel: String, Boolean or Array - (Optional, default "") can be one of:
icon: String - (Optional, default "") Path to an icon which will be shown on the left side of the message
parentDisplay: Display - (Optional, default findDisplay 313 (Eden Display)) display from which the window is opened from
Return Value:
Display

Examples

Example 1:
["Message","Title of the Message"] call BIS_fnc_3DENShowMessage;
Example 2:
[ "Are you sure you want to delete / modify the selected variables?", "Delete / Modify", [ "Yes", { BIS_Message_Confirmed = true } ], [ "No", { BIS_Message_Confirmed = false } ], "\A3\ui_f\data\map\markers\handdrawn\warning_CA.paa", findDisplay 313 ] call BIS_fnc_3DENShowMessage;
Example 3:
// Only change the OK button's code [ "Are you sure you want to delete / modify the selected variables?", "Delete / Modify", [ nil, { BIS_Message_Confirmed = true } ], nil, "\A3\ui_f\data\map\markers\handdrawn\warning_CA.paa", findDisplay 313 ] call BIS_fnc_3DENShowMessage;

Additional Information

See also:
BIS_fnc_guiMessage

Notes

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