BIS fnc MPexec: Difference between revisions

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|r1= [[Boolean]] - true if function was executed successfully
|r1= [[Boolean]] - true if function was executed successfully


|x1= <code>["BIS_fnc_MP_packet", ["Hello World", "hint", true, true]] call [[BIS_fnc_MPexec]];</code>
|x1= <code>["BIS_fnc_MP_packet", ["Hello World", "hint", true, true]] call BIS_fnc_MPexec;</code>


|seealso= [[BIS_fnc_MP]] [[remoteExec]] [[remoteExecCall]]
|seealso= [[BIS_fnc_MP]] [[remoteExec]] [[remoteExecCall]]
}}
}}

Revision as of 22:38, 12 July 2022

Hover & click on the images for description

Description

Description:
Execute received remote execution. This function is used by BIS_fnc_MP and should not be called directly.
Arma 3
Obsolete and completely effectless (empty file) since Arma 3 logo black.png1.52 and introduction of remoteExec/remoteExecCall.
This page is about Take On Helicopters and Arma 3 < 1.52.
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
[packetName, packetValue] call BIS_fnc_MPexec
Parameters:
packetName: String - packet variable name - always "BIS_fnc_MP_packet" (not used in the function)
packetValue: Array - format [params, functionName, target, isSpawn, isPersistent]. Packet sent by BIS_fnc_MP; see its page for more details
Return Value:
Boolean - true if function was executed successfully

Examples

Example 1:
["BIS_fnc_MP_packet", ["Hello World", "hint", true, true]] call BIS_fnc_MPexec;

Additional Information

See also:
BIS_fnc_MP remoteExec remoteExecCall

Notes

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