BIS fnc addCommMenuItem: Difference between revisions

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| [owner,itemClass] spawn BIS_fnc_addCommMenuItem; |= Syntax
| [owner,itemClass] call [[BIS_fnc_addCommMenuItem]]; |= Syntax


|p1= '''owner''': [[Object]] - object to which the item belongs to |=
|p1= '''owner''': [[Object]] - object to which the item belongs to |=
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|x1= <code>_supportHeli = [player,"Support_Request_CAS_Heli"] call BIS_fnc_addCommMenuItem;</code> |=
|x1= <code>_supportHeli = <nowiki>[</nowiki>[[player]],"Support_Request_CAS_Heli"] [[call]] [[BIS_fnc_addCommMenuItem]];</code> |=
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| [[Arma 3 Communication_Menu]] |= See also
| [[BIS_fnc_removeCommMenuItem]], [[Arma 3 Communication_Menu]] |= See also


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Revision as of 09:22, 12 August 2013

Hover & click on the images for description

Description

Description:
Add communication menu to the given unit. The item will be available in the Communication menu and visualized in comm menu icon area.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[owner,itemClass] call BIS_fnc_addCommMenuItem;
Parameters:
owner: Object - object to which the item belongs to
itemClass: String - CfgCommunicationMenu class
Return Value:
Number - item ID, used in BIS_fnc_removeCommMenuItem

Examples

Example 1:
_supportHeli = [player,"Support_Request_CAS_Heli"] call BIS_fnc_addCommMenuItem;

Additional Information

See also:
BIS_fnc_removeCommMenuItemArma 3 Communication_Menu

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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