BIS fnc addCuratorIcon: Difference between revisions

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m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
m (Text replacement - "Curator" to "Arma 3: Curator")
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|x1= <code>[ curatorModule, ["targetIcon.paa", [1,1,1,1], position [[player]], 1, 1, 45, "Target", 1, 0.05, "TahomaB"], [[false]] ] [[call]] [[BIS_fnc_addCuratorIcon]];</code>
|x1= <code>[ curatorModule, ["targetIcon.paa", [1,1,1,1], position [[player]], 1, 1, 45, "Target", 1, 0.05, "TahomaB"], [[false]] ] [[call]] [[BIS_fnc_addCuratorIcon]];</code>


| [[Curator]], [[BIS_fnc_removeCuratorIcon]]
| [[Arma 3: Curator]], [[BIS_fnc_removeCuratorIcon]]
}}
}}

Revision as of 14:22, 8 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Curator

Syntax

Syntax:
Syntax needed
Parameters:
object: Object - Curator module
iconParams: Array - Icon params (see drawIcon3D scripting command for its format)
map: Boolean - (Optional, default true) true to show icon on map
3D: Boolean - (Optional, default true) true to show icon in 3D scene
Return Value:
Return value needed

Examples

Example 1:
[ curatorModule, ["targetIcon.paa", [1,1,1,1], position player, 1, 1, 45, "Target", 1, 0.05, "TahomaB"], false ] call BIS_fnc_addCuratorIcon;

Additional Information

See also:
See also needed

Notes

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