BIS fnc addRespawnInventory: Difference between revisions

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| [<target>,<inventory>] spawn BIS_fnc_addRespawnInventory; |= Syntax
| [<target>,<inventory>] call BIS_fnc_addRespawnInventory; |= Syntax


|p1= '''target''': Receiver of the respawn loadout
|p1= '''target''': Receiver of the respawn loadout

Revision as of 10:02, 31 July 2013

Hover & click on the images for description

Description

Description:
Add a respawn inventory for respawn menu. Available loadouts are defined in CfgRespawnInventory in Description.ext.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[<target>,<inventory>] call BIS_fnc_addRespawnInventory;
Parameters:
target: Receiver of the respawn loadout
Namespace - use missionNamespace to add the loadout to everyone
Side
Group
Object
inventory: String - CfgRespawnInventory class
Return Value:
Array in format [target,id] (used in BIS_fnc_removeRespawnInventory)

Examples

Example 1:
[west, "WEST1"] call BIS_fnc_addRespawnInventory;
Example 2:
[missionNamespace,"ATSniper"] call BIS_fnc_addRespawnInventory;

Additional Information

See also:
Arma 3 Respawn

Notes

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Notes

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