BIS fnc addVirtualItemCargo: Difference between revisions

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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.24|Game version=
|1.24


|gr1 = Inventory |GROUP1=
|gr1 = Inventory


|Add virtual items to an object (e.g., ammo box). Virtual items can be selected in the [[Arsenal]].|Description=
|Add virtual items to an object (e.g., ammo box). Virtual items can be selected in the [[Arsenal]].


| [object,itemClasses,addItemsGlobal,arsenal] call [[BIS_fnc_addVirtualItemCargo]] |Syntax=
| [object,itemClasses,addItemsGlobal,arsenal] call [[BIS_fnc_addVirtualItemCargo]]


|p1=object: [[Object]] - Object to which items will be added|Parameter 1=
|p1=object: [[Object]] - Object to which items will be added


|p2=itemClasses: [[Boolean]], [[String]] or [[Array]] of [[String|strings]] - Item classes|Parameter 2=
|p2=itemClasses: [[Boolean]], [[String]] or [[Array]] of [[String|strings]] - Item classes


|p3=addItemsGlobal: [[Boolean]] - (Optional, default [[false]]) [[true]] to add items globally|Parameter 3=
|p3=addItemsGlobal: [[Boolean]] - (Optional, default [[false]]) [[true]] to add items globally


|p4=arsenal: [[Boolean]] - (Optional, default [[true]]) [[true]] to add [[Arsenal]] action|Parameter 4=
|p4=arsenal: [[Boolean]] - (Optional, default [[true]]) [[true]] to add [[Arsenal]] action
| [[Array]] of [[String|strings]] - All virtual items |Return value=
| [[Array]] of [[String|strings]] - All virtual items


|x1= <code>[ BIS_ammoBox, ["class_1","class_2"], [[false]], [[true]] ] [[call]] [[BIS_fnc_addVirtualItemCargo]];</code>|Example 1=
|x1= <code>[ BIS_ammoBox, ["class_1","class_2"], [[false]], [[true]] ] [[call]] [[BIS_fnc_addVirtualItemCargo]];</code>




| [[Arsenal]],[[BIS_fnc_addVirtualBackpackCargo]], [[BIS_fnc_addVirtualMagazineCargo]],[[BIS_fnc_addVirtualWeaponCargo]],[[BIS_fnc_arsenal]],[[BIS_fnc_getVirtualBackpackCargo]],[[BIS_fnc_getVirtualItemCargo]],[[BIS_fnc_getVirtualMagazineCargo]],[[BIS_fnc_getVirtualWeaponCargo]], [[BIS_fnc_removeVirtualBackpackCargo]],[[BIS_fnc_removeVirtualItemCargo]], [[BIS_fnc_removeVirtualMagazineCargo]],[[BIS_fnc_removeVirtualWeaponCargo]] |See also=
| [[Arsenal]],[[BIS_fnc_addVirtualBackpackCargo]], [[BIS_fnc_addVirtualMagazineCargo]],[[BIS_fnc_addVirtualWeaponCargo]],[[BIS_fnc_arsenal]],[[BIS_fnc_getVirtualBackpackCargo]],[[BIS_fnc_getVirtualItemCargo]],[[BIS_fnc_getVirtualMagazineCargo]],[[BIS_fnc_getVirtualWeaponCargo]], [[BIS_fnc_removeVirtualBackpackCargo]],[[BIS_fnc_removeVirtualItemCargo]], [[BIS_fnc_removeVirtualMagazineCargo]],[[BIS_fnc_removeVirtualWeaponCargo]]
}}
}}



Revision as of 23:35, 17 January 2021

Hover & click on the images for description

Description

Description:
Add virtual items to an object (e.g., ammo box). Virtual items can be selected in the Arsenal.
Execution:
call
Groups:
Inventory

Syntax

Syntax:
[object,itemClasses,addItemsGlobal,arsenal] call BIS_fnc_addVirtualItemCargo
Parameters:
object: Object - Object to which items will be added
itemClasses: Boolean, String or Array of strings - Item classes
addItemsGlobal: Boolean - (Optional, default false) true to add items globally
arsenal: Boolean - (Optional, default true) true to add Arsenal action
Return Value:
Array of strings - All virtual items

Examples

Example 1:
[ BIS_ammoBox, ["class_1","class_2"], false, true ] call BIS_fnc_addVirtualItemCargo;

Additional Information

See also:
ArsenalBIS_fnc_addVirtualBackpackCargoBIS_fnc_addVirtualMagazineCargoBIS_fnc_addVirtualWeaponCargoBIS_fnc_arsenalBIS_fnc_getVirtualBackpackCargoBIS_fnc_getVirtualItemCargoBIS_fnc_getVirtualMagazineCargoBIS_fnc_getVirtualWeaponCargoBIS_fnc_removeVirtualBackpackCargoBIS_fnc_removeVirtualItemCargoBIS_fnc_removeVirtualMagazineCargoBIS_fnc_removeVirtualWeaponCargo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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Posted on October 16, 2014 - 23:55 (UTC)
Kamaradski
In AmmoboxInit mode, for the ammobox to ONLY contain your white-listed items in the ammobox, you should first issue the BIS_fnc_removeVirtualItemCargo command. Otherwise the box will contain non whitelisted clutter.

Example: ["AmmoboxInit",[_myBox,true]] call BIS_fnc_arsenal; [_myBox,[true],true] call BIS_fnc_removeVirtualItemCargo; [_myBox,["U_B_CombatUniform_mcam","U_B_CombatUniform_mcam_tshirt"],true] call BIS_fnc_addVirtualItemCargo;