BIS fnc ambientAnimGetParams: Difference between revisions

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| [[animationState]] |= See also
| [[animationState]], [[BIS_fnc_ambientAnim]], [[BIS_fnc_ambientAnimCombat]] |= See also


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Revision as of 02:28, 12 September 2016


Hover & click on the images for description

Description

Description:
/*

	Description:
	Feeds params of given animset to BIS_fnc_ambientAnim.
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
animationStateBIS_fnc_ambientAnimBIS_fnc_ambientAnimCombat

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 22, 2014 - 2330
ffur2007slx2_5
(A3 1.26) Sorting animation state by keyword: ("KNEEL" call BIS_fnc_ambientAnimGetParams) select 0; //return: ["amovpknlmstpslowwrfldnon"…] Useful keywords are: "STAND", "WATCH", "GUARD", "LISTEN_BRIEFING", "LEAN_ON_TABLE", "LEAN", "SIT_AT_TABLE", "KNEEL", "PRONE_INJURED", "BRIEFING" ect.

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